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Patch Notes [v1] MidnightSky: STABILIZE

Skulzers

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MidnightSky Update Log [RELEASE DATE | May 17th | 12 PM CST]
Lootbox: Stabilize + 50% Sale + Gift Card Bundle
Q&A Session
Alliance Wars
Deadzone
Encampments
Heroic Island Missions
Fast Place
Bundle Rebalance + Mining & Fishing Bundles
Island Warp Additions
Island Changes
Blacksmith Addition: Transfer
Stat Reroll Corruption
New Gems
TAB
QoL/Bug Patches/Changes


Lootbox: Stabilize + 50% Sale + Gift Card Bundle
In honor of our new release, we will be doing a 50% sale on release! This sale will start on May 17th at 12:00 PM CST and end on Wednesday, May 22nd, at 12:00 PM CST.
STORE LINK

Q&A Session
During this Q&A Session, we'll be answering most questions and may change things players suggest/want.

Time: Thursday 16th, 11 AM EST

Alliance Wars
We heard a lot of people say they're the better alliance when it comes to PvP... we want to put that theory to the test!

Introduction to Alliance Wars:
  • Alliance Wars is a bracketed PvP tournament where alliances fight other alliances (Alliance Vs Alliance Style).
  • Every Friday at 12 PM CST you can enroll in the alliance war, and a fight will begin 24 hours after (Saturday 12 PM CST)
  • There are 3 different alliance war arenas
How to Enroll in an Alliance War:
  • You can enroll in an Alliance War by running /a war enroll [Officer+]
  • You can view the enrolled alliances by running /a war enrolled
Alliance War Environment:
  • When you enter an alliance war, you will have 1 minute to decide how many fighters you'd like to participate in a war.
    • The fighter amount will be decided by the intersection of the two voted values.
    • (EX: if Alliance A votes 7 fighters, and Alliance B votes 15 fighters, there will be 7 fighters on each team)
  • After the number has been decided, you will have 1 minute to decide WHO is fighting
    • To decide this, you right-click the book in your hand and click "enroll" on the top middle of the GUI.
    • To unenroll in the fight, simply click the same button you did to enroll.
  • After the 1 minute of deciding is up, your fighter will be put in the arena to fight and have 10 seconds to prepare their positions to fight
    • Everyone else will become spectators and may watch the fight
  • Alliance War fights last around 20 minutes. During these 20 minutes, there may be modifiers to help speed up the process such as:
    • Random TNT spawning
    • 2x Damage
    • 3x Damage
Additional Details:
  • You can spectate alliances fighting by running /a war fights!
  • The top 4 teams that make it to the final bracket will be rewarded.
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Deadzone
Deadzone will have the most difficult mobs that can be fought. Be well prepared before entering this area!

Introduction to Deadzone:
  • Deadzone is almost like a 4th adventure, however, the dynamic is much different and is more PvP + Group orientated
  • Deadzone will provide players with a new tier called "netherite". Deadzone will unlock 1 week after Forsaken Underworld Adventure is released.
Deadzone Information:
  • To enter the Deadzone, you will need the /is upgrade unlocked to place the Deadzone Portal.
  • You can obtain Deadzone portals via Forsaken Underworld Adventure and in the Deadzone
  • Deadzone portals will despawn exactly 24 hours after you've placed them.
  • A deadzone world will be refreshing every day at 12 PM CST
Deadzone Environment:
  • You will randomly spawn somewhere in the deadzone when you go through the portal
  • Every block you break will take 10 seconds to respawn (unless you have nether breaker)
  • There will be two types of structures, "Castles" and "Huts".
  • There will be around 4-6 huts and 2 Castles per deadzone.
  • The Deadzone is fully Neutral
Deadzone Castle:
  • Deadzone Castles will have the toughest mobs available.
  • You will need to kill 200 of these mobs to spawn in "a maze"
  • In this maze, you will have a limited amount of time to find the chest
  • There will be powerups and debuffs in this maze you will see on your way.
    • Maze Swap (Changes the maze)
    • Speed
    • Slowness
    • Invisible walls (to view the chest)
    • etc
  • When you've located the chest, you may loot it, and everyone will spawn at the top of the castle after the chest is looted
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More information will be available when deadzone comes out as we are expecting to add changes and tweaks to it.

Encampments
A mutant-like building has landed in the adventures, I wonder what they could contain?

Introduction to Encampments:
  • Encampments will be a new way of getting higher-tier chests
  • There will be 3 tiers of encampments per adventure, I --> III
  • Encampments will have static locations around the adventure.
Encampment Details:
  • To begin an encampment fight, you will need an "Encampment Key"
  • These keys are obtainable via adventure chests (Elite -> Legendary)
  • Once the encampment fight begins, there will be waves of mobs that spawn that you must kill within a certain time slot.
Encampment Chest Information:
  • Tier
    • Rare
    • Epic
    • Legendary
  • Tier [II]
    • Epic
    • Legendary
    • Mythic
  • Tier [III]
    • Legendary
    • Mythic
    • Heroic
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Heroic Island Missions
Islanders need some love, and some heroic skins... thankfully we got you covered!
Introduction to Heroic Island Missions:
  • All island missions will now contain [Easy, Medium, Hard, Heroic] difficulties.
  • Heroic island missions can only be obtained when you have a Tier 10 Mastery
  • These missions give you ingredients to craft a Heroic Island Parcel
  • With this addition, we've moved all island heroic skins to the heroic island parcel and separated it from the adventure heroic skins.
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Fast Place
We heard your cries about building farms! Thankfully, building will be a lot easier!

Introduction to Fast Place:
    • Fast Place is a new way to quickly build anything on your island (mostly farms!)
    • Fast Place will place blocks in whatever direction you place the block, and will follow a "guide".
    • A guide is any block that is 1-2 blocks away in each direction (N, E, S, W).
    • If there is no "guide", then it'll place 5 blocks in whatever block direction you place.
    • imgur.com/Ptcs1Zr

Bundle Rebalance + Fishing & Mining Bundles
Bundles needed some more love, so we've decided to change some things related to bundles!

Introduction to Bundle Overhaul

    • Bundles got completely rebalanced with different loot and different drop rates
    • This is to make bundles feel more consistent and give consistent loot to islanders

Introduction to Fishing and Mining Bundles
    • We've added Tier 1, Tier 2, and Tier 3 fishing and mining bundles which are obtained... through mining and fishing.
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Island Warps Changes
Ever wanted your warp to make a difference? Now you can!

Introduction to Island Warps:

    • You can now view all island warps via /is warps
    • You can type [warp] in chat to make a clickable warp in chat
    • You can rate a /is warp via running /is warp, shift-click the warp, and then rate the warp 1-5 stars.
    • /is warps will be listed by the highest rating, so make sure your warps are in tip-top shape!
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Island Changes
Some balancing changes to islands!

Changes:

    • Power per island level was rebalanced to reduce heavy automation in the early stages of the game.
    • Node respawn time has been increased.
    • Some values for island XP were changed to make islands more balanced.
Blacksmith Addition: Transfer
Ever wanted to immediately place a max gem or socket on your armor? well, fear no more!

Introduction to Transfer:

    • You can now transfer sockets, gems, and engrams from piece to piece
    • You can only transfer the SAME Material (Chain Chestplate to Chain Chestplate) over.
    • This will cost essence for things you'd like to transfer, and you're not allowed to select specific data to transfer.
    • Max Gems and higher-tier sockets will cost a lot more than nonmax gems and lower-tier sockets to transfer.
    • Drop Rates for max gems, gems, and sockets have been adjusted to compensate for this change.
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Stat Reroll Corruption
Sometimes we gotta chill out on those stat rerolls

Introduction to Stat Reroll Corruption:

    • You can now only reroll armor and weapons 3 times before it becomes "Reroll Corrupted"
    • Drop Rates for stat rerolls and armor have been adjusted to compensate for this change.
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New Gems
New is good!

Introduction to New Gems:

    • Quicksand (Uncommon)

      • Bow Enchant
      • Max Level 4
      • Chance to give your opponent slowness
    • Dimensional Slash (Uncommon)

      • Sword Enchant
      • Max Level 5
      • Chance to teleport behind your target on hit
    • Repel (Elite)

      • Armor Enchant
      • Max Level 5
      • Chance when an attacker hits you, you knock them back
    • Vortex (Elite)

      • Axe Enchant
      • Max Level 3
      • Chance to pull enemies on hit
    • Nether Breaker (Ultimate)

      • Pickaxe Enchant
      • Max Level 3
      • Increases the amount of time it takes for a block from the nether to respawn.

TAB
We've finally made TAB useful!

Introduction to TAB:
    • Previously when you held TAB, you could only view the player's names, but now we've changed this to display statistics on your player and the server
    • You can hold TAB to view all the stats that your play has (health, fortification, damage, etc) and you can view island statistics.
    • You can also view your alliance members
    • We have plans to make more use of TAB, if you have suggestions and like to see things added to TAB, feel free to make a #suggestion in our discord.
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QoL/Bug Patches/Changes

    • Fixed an issue where island expansion portals were randomly disappearing
    • /ignore now works as intentional.
    • Fixed an issue where Piglins & Zombies spawned jockeys on islands
    • Fixed an issue with island mission rerolls.
    • You can now [item] and [brag] in /msg
    • You can now access /is missions via /missions
    • /top will maintain ranking depending on who got there first.

      • EX: If PlayerA got to level 100 first in Bandit Grasslands first, they would be at #1 in /top for the rest of the season.
    • If you disconnect from a boss fight, you will have a chance to /reconnect into the fight.
    • Reduced Contest times from 30m --> 15m
    • Repair Scrolls are now Tiered (Chain, Iron, Diamond, Netherite)
    • You can now select who can obtain specific /alliance upgrades.
    • Slots have been made more difficult to obtain, and slot loot has been improved.
    • Farming & Fishing missions were rebalanced.
    • Rebalanced some armor sets to make them more viable
    • Nerfed Gem Finder
    • Nerfed XP Discovery
    • Buffed Node Finder
    • Nerfed Lifesteal
    • Updated /help with more information
    • Buffed the amount of potions you obtain via adventure
    • You will now take more durability in PvP fights
    • Power Generator items in /is power will now be available as intended
    • /is top calculations were changed to be more balanced
    • Bot heat was removed
    • Bosses and their abilities will now work as intended.
    • Suppressed Mask Shards have been buffed
    • Added a view for next /levelcap
    • Refund pearl if teleport was blocked
 
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